What Legend Will You Be Today?
Every one of the Titan Quest masteries has different skills in them and is dependant on what character you are creating. For example, warfare masteries are better for melee fighters. There are eight masteries in the game and you will eventually pick two of them to specialize. That gives you seventy two different combinations if you want to create a hybrid character. You are able to change masteries as long as you haven’t put skill points into it. You can reallocate a skill point that is in a skill, but not ones in a mastery.
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Skill points in the game are used either to put in the mastery or the skill itself. Putting a skill pint in the mastery will give attribute bonuses and unlock new skills as well. You will have to put at least one skill point in a mastery to be able to use the skills that are found in that mastery. Then you can put points into the skills themselves. Adding a skill point to a skill will give you the ability to use that effect, putting additional skill points into that skill will increase the strength and the effectiveness of it.
There are active and there are passive skills. Passive skills are ones you don’t have to “do” anything for, they are always on and active. Active skills require an action. There are also modifiers that will add to skills, energy reserves that will reserve a portion of your energy instead of depleting it, and weapon pools that will increase your chance of a deadly blow.
Skills can be put into a single mastery (for “pure” or singular Mastery characters) or into two (hybrid characters). If you put it into two Masteries you will be able to eventually choose for both sets of skills to create the character that you would most like to be. It’s a highly customizable game and character selection, where you can pick and choose what type of fighter or spell caster you’d most like to be.
No matter what mastery you would like to take, whether it’s one or two, research them all very well before selecting which ones have the skills that you want to have. While you are able to swap skills and put points in and out of them at will, once you select a mastery you can’t deselect it. It’s yours to keep throughout your life in Titan Quest.
There are eight masteries that you will be able to choose from for your two selections, which one is the right one for you?
- Warfare – Master of the sword, axe, and mace. They are an offensive class that will be the damage dealers.
- Defense – Uses shields and their armor to the most effectiveness. They absorb damage or deflect it well, so it is a great secondary mastery to add to your arsenal.
- Hunting – Masters of bow and spear, can track and use hunting ability. Good if you are a lover of the Ranged attack.
- Rogue – The class of assassins and thieves. Good if you want to use poison and do slow damage to your enemies.
- Earth – Master of earth, stone and fire. It’s a good mastery to take if you are really enjoying fire.
- Storm – Revels in the art of ice and lightning. They light up the night and have some really great visual skills.
- Nature – One that is at peace with lore and natural healing. They also have wolves that can help you along the way. A really good secondary mastery to have.
- Spirit – The lore of death and immortal spirit, they manipulate both the dead and the life force.